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Hello World

I am Marcel Pace, a Designer / Game Designer based in Cologne, Germany.

I draw my inspiration from art and science.

Musician, designer, and developer, I believe that the combination of audio, visual, and interaction can create the most impressive and immersive aesthetic experiences, whether on a game or any piece of design

Born in 1986 in Curitiba, Brazil, I graduated in Graphic Design at the Federal University of Paraná with an exchange semester at Köln International School of Design. I have been focusing on games and design ever since.

I started my career with a strong emphasis on entrepreneurship thankfully to a life-changing experience at the UFPR’s design junior enterprise, which lead me to found the independent game studio Aduge and the design and art studio humorVítreo.

 

My graduation project and monograph at UFPR (which won the best graduation project in design in my state) was a deep dive into Experience Design, an area that I later put into practice at MJV, São Paulo.

 

My post-graduation in Project Management surprisingly changed my focus to understanding the creation of games at its core, stepping on a journey to master game development and interaction. So I worked briefly with games in Berlin, went back to Curitiba to study programming, and resumed my work on independent game titles — this time with knowledge on all areas of development.

 

During this period I taught for several years drawing and design, reaffirming my love for the field and discovering a new area of interest.

 

Since 2021 I'm studying the Master of Art in Game Development and Research at the Cologne Game Lab, to further improve my skills and knowledge in this area and correlated ones.

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